[Oberlist] [Fwd: SPECTRE Digest, Vol 49,
Issue 7] Ars Virtua Artist-in-Residence >>>
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---------------------------- Original Message ----------------------------
Subject: SPECTRE Digest, Vol 49, Issue 7
From: spectre-request la mikrolisten.de
Date: Tue, March 6, 2007 13:00
To: spectre la mikrolisten.de
--------------------------------------------------------------------------
Message: 1
Date: Mon, 5 Mar 2007 12:14:51 -0500
From: "Turbulence" <turbulence la turbulence.org>
Subject: [spectre] Ars Virtua Artist-in-Residence (AVAIR): Call for
Proposals
To: "'Jo-Anne Green'" <jo la turbulence.org>
Message-ID: <1BDE231DA2C9456C8E4403A95858E742 la joPC>
Content-Type: text/plain; charset="us-ascii"
Ars Virtua Artist-in-Residence (AVAIR): Call for Proposals
http://www.arsvirtua.com/residence.html
Deadline: April 7, 2007
Ars Virtua Gallery and New Media Center in Second Life
(http://www.arsvirtua.com) is soliciting proposals for its second
artist-in-residence program. Established and emerging artists will work
within the 3D rendered environment of Second Life. The 11-week residency
will culminate in an exhibition and a community-based event. Residents will
also receive a $400 stipend, training and mentorship as necessary.
Ars Virtua Artist-in-Residence (AVAIR) is an extended performance that
examines what it means to reside in a place that has no physical location.
Ars Virtua presents artists with a radical alternative to "real life"
galleries: 1) Since it does not physically exist artists are not limited by
physics, material budgets, building codes or landlords. Their only
constraints are social conventions and (malleable-extensible) software. 2)
The gallery is accessible 24 hours a day to an unlimited number of people in
every part of the world simultaneously. 3) Because of the ever evolving,
flexible nature of Second Life the "audience" is a far less predictable
variable than one might find a Real Life gallery. Residents will be
encouraged to explore, experiment with and challenge traditional conventions
of art making and distribution, value and the art market, artist and
audience, space and place.
Application Process: Artists are encouraged to log in to Second Life and
create an avatar BEFORE applying. Finalists will be contacted for an
interview. Interviews will take place in world in April. Applications will
be judged based on ideas presented and work executed. We are looking for an
artist who is willing to work within what may be a new environment for them
and to be prepared to evolve in response to the synthetic world of Second
Life. To apply send the following information to avair-at-arsvirtua.com:
1) Name, address, phone number, email, second life name.
2) Link to an online portfolio (expect a 5 minute visit) and a 500 word (two
page) proposal. If you do not have an online portfolio please briefly
discuss your work.
"AVAIR" is a 2006-2007 commission of New Radio and Performing Arts, Inc.,
(aka Ether-Ore) for its Turbulence web site. It was made possible with
funding from the Jerome Foundation.
Jo-Anne Green, Co-Director
New Radio and Performing Arts, Inc.: http://new-radio.org
New York: 917.548.7780 . Boston: 617.522.3856
Turbulence: http://turbulence.org
New American Radio: http://somewhere.org
Networked_Performance Blog: http://turbulence.org/blog
Upgrade! Boston: http://turbulence.org/upgrade
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End of SPECTRE Digest, Vol 49, Issue 7
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